Grade 6 Earth Science
Grade 6 students are shown modeling filtration by wetlands using loaf pan, damp soil, water, watering can, and sponge. Wetlands have important functions. They filter sediment from runoff. They also absorb excess water during storms that otherwise could cause floods.
7th Grade Science
7th grade has been working hard on their Introduction to Physics section of the year. They have previously studied simple machines, calculating efficiency, power and energy. Now they are taking their prior knowledge of energy and are studying the different forms of energy and how the transformation between these forms of energy occurs while obeying the Law of Conservation of Energy.
Grade 8 Life Science
Grade 8 students testing the presence of macromolecules (carbohydrates, lipids, proteins) in different foods. Living things use carbohydrates as their main source of energy. Lipids can be used to store energy and some proteins help to fight disease.
HS Computer Science
High school students in AP Computer Science class will be taking a mock AP Exam on Sunday 7th April 2019 to help them know exactly what to expect on the AP Exam day in May. This AP “mock” exam is designed to provide an important practice opportunity for students, simulate the rigor of taking a three-hour exam and provide students with feedback about their performance in advance of the exam itself. The results of the mock exams will not be calculated as part of students’ midterm or end-of-term grades, but will be graded so students get feedback about their performance. This assessment should inform students’ studying as they move towards the AP Exams; it is an opportunity for students to discover what they know and don’t know and how they should prepare for the actual exams.
Grade 9 Computer Game Design class is applying skills they have learned in Semester 1 so they can build a full-fledged arcade-style game they will be excited to share with their friends and family. Students are using some new game mechanics and techniques which use basic syntax and logic structures the students are familiar with and are applying abstract concepts such as conditionals and functions in their games. Once they are comfortable with the new mechanics, students will go through a variety of exercises combining them into unique forms of gameplay, including a series of levels which iteratively build a Pac-Man-style arcade game. Finally, students are given an opportunity to create their own arcade game.